Willy
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Posts: 396
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Post by Willy on Dec 2, 2013 23:58:24 GMT -5
Blah: The wolf tries to attack in desperation, but it doesn't even come close. You stab at the wolf a second time and the wolf cries out as it falls to the floor, dead! You've gained a speed stat point, you lucky jerk! You've also gained an attack stat point because why not? The wolf is now lying dead on the floor of the hallway.
Day 1, 0:50
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Post by Blahsadfeguie on Dec 3, 2013 0:08:11 GMT -5
>Shove the dead wolf to the side of the hallway and make a mental note to clean up later.
>Continue walking north down the hallway, all the way to the end.
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Willy
Moderator
[A:19][M:0]
Posts: 396
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Post by Willy on Dec 3, 2013 0:18:35 GMT -5
Blah:
After moving the wolf to a... more acceptable location, you continue walking down the hallway, not spending much time examining any one section. You see a few doors, but you walk by them until you hit a wall. At this point the hallway extends to both your right and left. East and west. You could have sworn you heard growling around here somewhere. Maybe it was coming from one of these hallways? Hard to say.
Day 1, 0:53
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Post by Blahsadfeguie on Dec 3, 2013 0:29:44 GMT -5
>Turn around. If I'm going to go this far from what I've arbitrarily decided will be my "home base", I'd rather have a portable source of light.
>Go back to the middle of this section of the hallway and take the door leading west from there. (3E on the map, leading into 3D)
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Willy
Moderator
[A:19][M:0]
Posts: 396
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Post by Willy on Dec 3, 2013 22:46:50 GMT -5
Blah: You turn around, deciding not to press on blindly, if you can help it.
You turn to the door and open it, followed by the usual wait. You hear the growl again, this time from behind you. You glance back, expecting to see another wolf, but you see nothing but the door. It seems like whatever you're hearing is behind that door across the hall.
No point worrying about it now though, you already opened this door. May as well go on through it. Once inside you take a quick look around. You see bunk beds. 2 sets each on the walls to your left and right for a total of 16 beds. There's a desk on the far wall, and a table in the middle of the room. Looks like a dormitory of some kind. But if people lived here it's possible they left some personal belongings behind, right? Maybe there's something good in here.
!:You have moved more than 10 spaces in the course of an hour. Your Tiredness, Hunger, and Thirst have been affected.
Day 1, 0:57
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Post by Blahsadfeguie on Dec 3, 2013 23:03:12 GMT -5
Good to know there's just enough room for everyone to sleep once I unlock all of those pods!
>Search the dorm for 15 minutes. Also, claim the topmost bunk on the left farthest from the door. Not that there's anyone who could dispute that claim yet, but I just want to be able to say I have it and it's mine and it belongs to nobody else.
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Willy
Moderator
[A:19][M:0]
Posts: 396
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Post by Willy on Dec 3, 2013 23:35:04 GMT -5
Blah:
You search the dorm for 15 minutes, taking a few seconds break to admire the bunk you've mentally claimed as your own. It really is a fine bunk. Probably superior to all the rest. Probably.
After searching a bit more you find something. A card. On the front of the card is two words. "Shower Pass" The back has some smaller writing that's harder to read, but after a little effort and holding it up to the light you manage to figure it out. "This card entitles the bearer to one shower every day, OR one every 3 days if in water conservation mode, OR one every 7 days if under drought conditions. "
You suddenly wonder when the last time you showered was. You don't really remember. You begin to worry your hygiene stat may be getting low, but are relieved when you remember you have no hygiene stat. Deciding that no hygiene stat means no need to shower, you decide to place the card on the ground. Besides, you don't even know where the showers are anyway. This is hardly worth the encumbrance point.
Unless... you wanted to go around flashing it at things pretending it's a police badge...
Nope. That's stupid. Why waste your time doing something like that? You wouldn't.
...or would you?
!:1 hour has passed. You've grown more tired, hungry, and thirsty as a result.
Day 1, 1:12
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Post by Blahsadfeguie on Dec 3, 2013 23:46:45 GMT -5
>Take the Shower Pass. Rule #1 of survival/adventure situations: pick up everything that isn't nailed down! At least until a better place to store things is found, anyway.
>Go back into the hallway and try the remaining western door.
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Willy
Moderator
[A:19][M:0]
Posts: 396
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Post by Willy on Dec 10, 2013 2:13:56 GMT -5
You make your way back out into the hallway and try the next door down, waiting for the doors as you go.
Once inside, you take a look around and find that this room looks exactly like the last. Another dorm. The same beds, the same table, the same everything.
Day 1, 1:16
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Post by Blahsadfeguie on Dec 10, 2013 2:17:17 GMT -5
>Welp, guess I'll do another 15 minute search in here. Surely identical rooms doesn't mean identical loot, right?
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Willy
Moderator
[A:19][M:0]
Posts: 396
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Post by Willy on Dec 10, 2013 2:33:37 GMT -5
You take a good look around for 15 minutes, but you can't find anything of use. But in finding nothing, you've found probably the most important treasure of all: disillusionment.
Day 1, 1:31
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Post by Blahsadfeguie on Dec 10, 2013 15:54:11 GMT -5
>Well then. Guess I'll leave this dorm for now and check out the room opposite from it (the one that supposedly doesn't have the wolf in it).
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